
Follow the rail after the car into an area with some enemies and a wall, which has the Stash behind it. Stash 3 – In the area with Cyd, go down to the right where there is a large rail with a train car at the top. “I was wrong… Nothing survives this place.” Climb the ooze on the wall to get to this Stash (you might have seen the sigil for it in the room with Lyris). Stash 2 – In the second area, go back up the grind rail that leads to Cyd, and grab the grapple point midway up. Stash 1 – Take an immediate right when you enter the area, and continue past the tree with the sigil on it to find this in the corner of the area. Stash 1 – On a ledge near the middle outer wall of the area, just before one of the paths leading to one of the area’s anomalies. Stashes are numbered in the order they are listed in the map menu, with the first sentence of the Journal listed after the location so you can determine which you have picked up.

Getting all Stashes in the final area, The Luminous Peak, awards you with a suit that highlights the location of uncollected Stashes when you scan with, allowing you to clean them up more easily.

A filled-in circle with the Journal means you have picked up that specific Stash already. You can see how many and which Stashes you have found in each area by hovering over the suit icon to the left of the area point on the map screen. With a simple style and easy to grasp game mechanics, Solar ash presents a challenge for children, but is not punishingly difficult or complex.Finding all Stashes is required for the trophies “Hobbyist ArchaeoJournalist” and “Reliquarian”, and they are required for 100% completion so also for “Rei-gn Supreme”. Still, it's important for parents and guardians to consider the maturity required to process the game content. Skill Ratingġ1+ year-olds usually have the required skill to enjoy this game. No injury details are shown, although there are occasional effects involving an inky blood-like substance. Collisions cause characters to flash and make grunting noises. The game also includes violence as the player's character fights against fantastical alien life forms. Nonetheless, younger children may find the character disturbing, as well as a later scene in which a pile of humanoid bodies are shown. Blood is seen running continuously from the character's wounds although how the wounds occurred is not shown and the character does not appear to react to its injuries. The game includes a sequence that features a giant character with a spear piercing its chest. Rated PEGI 12 because it features images that younger players may find disturbing. Its fluid movement system, ethereal visuals and unique combat system make Solar Ash a unique game in the vast expanse of platforming games. The fights gradually increase in difficulty and scale, and offer up a challenge even to experienced players.

Fights are quick, but sometimes require complex timing and manoeuvres to beat. You follow trails of colour and glide across huge chasms as you traverse the vast world in search of enemies. "At its core, Solar Ash is a game about movement", says developer Alex Preston, and this is reflected in the speed and agility possessed by Rei. You must defeat all the evil beings that have taken up residence on your planet, and face ever stronger enemies against overwhelming odds. You play Rei, a daring void runner desperate to save her homeworld before it is consumed. Set in the same universe as Hyper Light Drifter, this time you are inside a huge black hole, the Ultravoid. It's a fresh take on classic 3D platforming games like Mario Odyssey, by adding a quick and intense combat system. You swing and float your way through a vivid, surreal landscape filled with enemies of all shapes and sizes. You play Rei, who is trying to reclaim her homeland. Solar Ash is a running and jumping game with a strong focus on fluidity of movement and combat.
